Wednesday, December 5, 2007
There's No Place Like The O.Z.
Tin Man has played out now. At least Sci-Fi channel showed one (1) episode per night. If I had to wait three (3) weeks, I'd have been pissed. For the most part I liked it. Since I'm being a critic now I guess I'm supposed to find something wrong, so I'll just say it could have been 2 episodes since some things felt like padding to flesh things out. With that said there is a lot to like. The characters tend to run through cliched dialog at times but then a perfect gem is uttered and it renews my faith in the series. I'll be buying this on DVD, if for no other reason than to see it in better definition than 480i. Having been a fan of Doctor Who I should be used to great acting with sometimes horrible special effects, but with so much good actually going on in the story, the bad effects stand out even worse. Maybe if they had another million dollars or so.
My last blog I was listing differences and mistakenly thought the Wicked Witch O' The West was Azkadellia but it turns out... SPOILER ALERT ...I was sort of right. WWOTW's spirit was sealed in a cave and through some accidents when DG and Az were kids she possesed Az. So I was right and wrong and the same time, and Toto finally showed up. There were enough interesting ideas they could have just done their own thing and not needed to use the Wizard Of OZ franchise. The weakest of the three sadly is the last episode and I felt the writers were wimping out when using magic meant holding hands while the FX guys took care of the rest. I liked everything but the ending. Too abrupt and it felt forced. SPOILER END.
I finished reading Frankenstein which is an absorbing novel, since it was written around 1816-1817. This isn't for everyone since it is mostly written in first person (Victor Frankenstein of course) Victorian. So, I'll save everyone the trouble and briefly explain the novel. The title is for Victor (not a Doctor but a college student) Frankentein and his insanity and becoming God and succeeding, but not being prepared for the consequences. The monster, that has no name, is more of a super-human intelligent zombie. Several chapters are dedicated to him and his mis-adventures. SPOILER ALERT AGAIN: A ship is moving through the frozen water of the arctic when the ship encounters a mis-shapen humanoid riding on a dog sled heading farther north. Then another sled is found chasing after the first with Victor Frankenstein, who is the worse for wear and needs help. Once brought aboard he tells the ship's master his life story leading up to this moment. Victor was born to a rich family in Geneva, took an interest in science and alchemy, betrothed at a young age to his adopted cousin, and accepted to college in another country. At college he is taught that he wasted time learning alchemy but he still believes in the dreams of immortality promised by the ancient "masters" and applies his new understanding of the sciences to "making" a new life. Without a lot of explanation it works. Victor becomes terrified of his creation and goes to bed while the "monster" runs out and hides in the woods. From this point on Victor is mentally unhinged and becomes bed ridden with a fever every time he's reminded of the "monster." It takes a couple years to recover and he heads back home to Geneva, when he sees the "monster" in the outskirts of town. Victor arrives home to find his youngest bro murdered and his adopted younger sister to blame. Vic is sure the "monster" did it to punish VF (he is quite self absorbed in the book) for creating him. Afraid the townsfolk will think him insane he says nothing about the "monster" and they law hangs the girl.
Filled with grief, Victor heads out of town to climb a mountain and commune with nature when he comes face to face with his creation. Vic goes nuts and threatens to kill it but the "monster" reminds him he's an eight-foot tall killing machine. Then the "monster," trying to reconcile with his creator/father, invites him to a secluded cabin to hear his story, and then they can kill each other. VF agrees. the "monster" ran out of Vic's lab and hid in the woods, attacked by villagers, hid under an inhabited cottage, learned to read and speak, scared more people, ran off to other woods, saved a little girl, pissed of more villagers, found "the creator's" village, killed VF's younger brother and framed a little girl. The "monster" began as a good entity but everyone treated him like crap so he decides to take his revenge on Victor, the one who refuses to even name his creation. The "monster" is lonely because nothing else is like him and requests Victor to make him a bride and then they will both disappear from the world of man (in South America). Vic agrees and heads to Scotland, with his best friend, to make another. He comes to his senses and refuses after half constructing a new one. The "monster" becomes enraged and kills Vic's companion and frames him for the murder. VF spends the next year ill and in prison until his father shows up and takes him back to Geneva. The "monster" promises to be there for Vic on their wedding day.
Vic goes home and marries his fiancee, the adopted cousin Elizabeth, and stays awake all night waiting to be killed. But the "monster" instead kills his new wife. His father becomes ill and gives up the will to live and VF finally decides to hunt the "monster" like a Terminator. The "monster" then makes a game out of it by staying just ahead of Vic on his way to the Arctic, and leaving clues and food behind, just enough to keep VF alive. This is when Victor ends up on the ship in the arctic. After telling the tale, he becomes ill and never rises. The "monster" quietly boards the ship to murder VF but finds he already past in his bed. It then decides its reason for living is gone and it will never be accepted jumps out a window into the icy water and dies. THE END. Now I saved you $4.95 and 198 pages of reading. Next up I'm reading Journey To The Center Of The Earth.
That angry British guy who hates video games did his review of Assassin's Creed. Oddly he likes it and so do the guys at Penny Arcade. Much is being made over the low score game reviews. I think this game is good for all the reasons "real" people and not reviewers play games. I also watched the trailer for Twisted Metal on PS2. This begs the question, why the F are games still being made for this system. I like the PS2 like everyone else but I've moved on. This game just looks embarrassing and reminds me why I play the next gen games. Maybe Sony and all the other developers should leave the PS2 be and work on making a good library for the PS3. On the handheld market I was this video review of Contra 4 for DS. All the classic Arcade, 8bit, and 16bit love is there without the 3D failures of the PlayStation versions. I would buy this game just for the extras but there is all sorts of gameplay too. I wonder if the 30-man "code" is still there. There is also some new thing in Japan for the DS that reads a memory card you put in a special cartridge, and lets you watch downloadable anime. Or something like that. See you next broadcast.
Labels:
books,
channels,
nintendo ds,
PS2,
TV shows,
video games,
xbox 360
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1 comment:
Fox – Did you ever get to play the Contra for PS2, Shattered Soldier i think it was called? Classic, vindictively hard side-scrolling action. Completely enjoyable stuff.
I would also venture to guess that PS2 games will fall out of existence as soon as PS3 can grab a tangible share of the market. I have no doubt Sony will recover within the next year and their stumbled efforts will congeal into a solid platform. Until then, developers still want their games to sell, and i think forsaking the PS2 is not the way to get that done just yet.
You mentioned ‘the reasons you play next gen games’, and I wondered if you could flesh that out some more. We are getting to the point where ‘next gen’ is a very liquid ideal. How and why we entertain ourselves digitally is changing wildly right now. Anyways, I’ll let you expound before I do.
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