Showing posts with label astronomy. Show all posts
Showing posts with label astronomy. Show all posts

Wednesday, December 12, 2007

Saturn - Lord Of The Other Rings


Saturn is the only outer planet (from Jupiter outward) NASA has a probe around, known as Cassini. This is arguably the most beautiful planet we have. And there is a lot we don't know about. Saturn is the Roman god of agriculture and harvest. Not a very prophetic name, but harvest might be applicable since we have now discovered a bounty of 60 moons orbiting the ringed planet. I love astronomy and I love a good mystery. When the mystery is astronomical, even better. The big mystery of Saturn revolves (pardon the pun) around the rings. When did they form? What are they made of? etc. The basic thought has been some odd millions of years ago a couple moons and/or comets collided producing millions and millions of icy particles that eventually formed the rings, so they are pretty new. Not so, says Cassini, that has been studying Saturn, rings, and moons since the end of 2004. According to this recent news article, the rings may have been there since the beginning of the solar system and are self perpetuating. In other words, the moons of Saturn help "feed" and shepherd the ring particles. Awesome.

Monday I forgot to put in a viral video of the week so here is my belated entree, Indian Superman. All I can say is "wow." Speaking of masked heroes,Yahoo has these new pics of The Dark Knight including first shots of The Joker. I am so looking forward to this movie.

Philip K. Dick has written so many different kinds of Science Fiction and even invented the Cyberpunk genre. The movie Minority Report has been one of my favorite adaptations, even though Spielberg made it his own. Then comes A Scanner Darkly. With little of the expected trappings of sci-fi (especially PKD's sci-fi) this is incredibly engrossing once you let yourself go in the story. The "Scramble Suits" just look made for the animation and make the conversations that much more interesting. I swear, Keanu Reeves is the poster child for future controlled societies. To me the animation style is a reflection of the drug addled minds of the main characters. And I found the dialog more entertaining than the plot itself. I had a feeling I knew where the plot was going but to have the two characters, played by Robert Downey Jr. and Woody Harrelson, constantly feeding each other's paranoia really made a lot of sympathetic characters out of drug addicts. And was it their fault or not their addicted? There are good questions asked, but not asked, by this plot that shows a police agency with unlimited powers in the near future. I hated to see Fred/Arctor end up the way he did but I want to believe his actions will still lead to a better tomorrow.

Journey To The Center Of The Earth is my current read. Much easier on the brain than Frankenstein and equally as good, I have only explored the first ten (10) chapters. This has been no more than a character study of the two (2) mains and a travelogue about going from Hamburg to Iceland to the volcano that leads to the Center Of The Earth. And it is so well written I don't mind the extraordinary time taken to explain locations and peoples and languages. An excellent insight into the minds of the 19th century. The book is written from Axel's first person point of view as he (and you) embark on a journey with his/your uncle Professor Lidenbrock. For those that haven't read Jules Verne before I found he hooks you immediately in the story and keeps feeding you little tidbits until the big story happens. I haven't been this absorbed in a novel since reading Michael Crichton's older works, like Sphere, Jurassic Park, or Prey. Since this is translated from the original French I'm impressed that a certain poetic touch remains in the language when read in English. I'm also a fan of the the 1959 movie. There have been a few attempts to remake the story for TV, but they never impressed me as much as the movie. Maybe the new 3-D movie will do the story justice. We'll have to see August 8th, 2008. Get it? 8-8-8? Whatever. There's probably a code game online or something to be planned next year, something like the rune code in the beginning of the book, but I'm just guessing here.

One of the questions I've asked myself many a time is why I like Manga over American comics. I enjoy reading our comics but something always stands out and gets my attention in Manga. Maybe it has to do with a single story written and drawn by one person in Japan versus our design by committee ideas, but I think it is the willingness of Manga artists to take chances. Sure, American comics take chances but a status quo is general kept intact, except for the past few years worth of Marvel plotlines. I'm referring to the titles I used to read in the 80s. Not only did Manga feel foreign but they told more epic stories that felt large, like Space Operas. I'm reading two (2) such titles now. Parasyte and Death Note I've mentioned before so time to insert some SPOILERS.

In the first volume of Parasyte a quiet invasion of (you guessed it) parasites invades cities all over the world but one in particular attacks Japanese high-schooler Shin. The parasites normally attack the head taking over all functions of the human body and feed on other humans. Shin lucked out and the parasite only merged with his right hand, leaving his human brain intact. They both form a friendship and decide to try to eliminate other Parasytes in the area. Shin is forced to carry a large burden in trying to rid his town of these things and manages to kill a few, and finds one in particular that leaves him alone out of curiosity. You see, Parasytes are territorial and will kill each other on sight. On the surface this seems like a disruptive take-over but the Parasytes are just looking for hosts, not take over the world, however humanity is threatened in the long run. Shin learns much by the time his parents decide to take a vacation to the country. In the second volume is where the story throws Shin a curve ball. A parasite's human body is killed but it manages to detach from the corpse and finds Shin's mom, killing her. It then injures the Father and heads back home to kill Shin and his sister. Eventually by the end of the volume Shin and another half-parasite/half-human kill the Parasyte/Mother. It changes the tone of the whole story and I applaud the character development. There will be eight (8) total English volumes to match same number of Japanese volumes. Only up to Volume 3 has been released by Del Rei. BTW I like Del Rei's Manga covers. From design to paper stock they actually feel like your reading something special.

As I said before, Death Note is a about a human, named "Light Yagami," who is given the power to kill anyone in the world by writing their name in a book called a Death Note. As a top grade A student and son of the head of the Japanese version of the FBI, he feels he's destined to make the world a utopia without crime. He then sets out to kill hundreds of criminals worldwide to test the powers of the book and scare others straight. A cult grows around these deaths that are blamed on a "fictitious" person, Kira. INTERPOL gets involved and asks a mysterious super-sleuth, named "L", to track down Kira. This series is part "Fugitive" and part "No Way Out." Both sides are rather sympathetic but there is an edge to Light that hints towards a certain amount of insanity. In the second volume, Light may have slipped up, when "L" gets the FBI involved, investigated the Japanese police and Japanese FBI personnel. Light decides to get super-clever and gets the FBI agents to kill each other, using a torn out page of the Death Note and forcing an agent to write names on it. Little does Light know an agents fiancee is in Japan (and she's former FBI that worked a case with "L") and she decides to hunt Kira. Light for the first time is on the defensive and kills her using the book, hoping to draw attention from himself, since she figured it out. Light has now shown he's willing to kill anyone to stay hidden and "L" finally showed his face to the police in an effort to draw out Kira/Light. An intense story but I now feel Light is beyond redemption and has slipped to the Dark Side. I'm now looking forward to "L" capturing him. The Manga produced 12 volumes in Japan, all of which have been translated, so I know the story is no where near being complete by vol 2.

I've been letting the fingers on my fret hand/left hand rest for a couple days before mushing on through Hard and it looks like the crazy British dude is reviewing Guitar Hero III this week. Enjoy. See you next broadcast.

Friday, November 16, 2007

With Apologies To Slash

Dear Slash,

I am so sorry I beat you on battle mode during a session of Guitar Hero III. I was set on Easy, as my skills are still developing, but I got in a groove and somehow , mystically defeated you. This was unfair to you as you are a thousand times better than me. There is no way anyone should be allowed to defeat you on a guitar even on Easy. I had to cut your strings and overload your amp, in other words keep you from being heard. I meant no disrespect, I just couldn't unlock more songs without going through you. I did enjoy our time playing Welcome To The Jungle, but I’m still not worthy of licking the stage you tread upon. I will learn the harder modes and we’ll face off again where I expect a more realistic challenge.

yours truly, Fox

While playing GH3 last night (for about four hours straight) I encountered Slash. I expected him to be the end “boss” so I was surprised to see him pop his shaggy head up so early. I beat him in one go and I was upset. This is Slash. I don’t care the difficulty level, he should be impossible to beat. I think they should have written it so Slash acknowledges you have 1% of his right-hand little-finger’s talent and that’s not nothing. He then pats you on the back or gives you a towel (like the football player in the old Coke commercials) and then play continues. This is a small nitpick, but it would be like beating Jackie Chan in a game of Mortal Kombat.

I tried tearing myself away from the game but I kept unlocking classic songs. I couldn't go to bed without trying Paranoid from Black Sabbath or The Seeker from The Who. The need to pound on the fret buttons and strum away is infectious. I’m not ready to go online yet, but once I beat Normal I’ll give it a try. I actually managed to play through two songs on Normal. Now you have to use four fret buttons, which is a quantum leap from Easy’s use of three buttons. Every time I think I’m doing good I play a Normal song at reset my expectations. So far my favorites have been Barracuda, Pride And Joy, and La Grange. I did notice there are achievements from playing the game with the standard X360 controller, but I don’t see how that’s possible. Maybe I’ll give that a try this weekend, too.

This weekend I must spend with the Army so there won’t be any posts until Monday. At least with all the driving I have to do I can listen to Rock and imagine playing it. Its awesome to leave one ob in daylight and drive to my next, arriving at night. I looked for the comet and its debris field, which reports are saying is large than the sun, but to no avail. The area I was in was too bright and cloudy. Maybe tomorrow night. See you next broadcast.

Monday, October 29, 2007

IN "insert place" NO ONE CAN HERE YOU "insert vocal sound"

In the latest issue of Game Informer there is a cover image, and associated article, about Dead Space. This is supposed to be the scariest game EVER made. The developers had to immerse themselves in a pantheon of sci-fi/horror movies that is a perfect list of geek related movies. The list includes Alien, Event Horizon, and The Thing as well as the games Resident Evil and Silent Hill. They have the right source material, and they came up with a Survival/Horror game, played in both First and Third person, that in many ways reminds me of DOOM 3 but less weapons and more creatures. You play an engineer (not a soldier) with a plasma torch and what looks like an armored zero-gee suit. You're trying to fix a ship that's been taken over by, uh... something, and you need to survive. Sounds generic but they're trying to do it right. The first previews of the game were unveiled by EA a couple days ago. Click here to view. Previews like this make me drool for a movie.

This brings up an interesting conundrum that I've been mulling over since the new batch of horror movies hit theaters for halloween. I don't like horror films so I rarely watch them, however I do like sci-fi/horror (like the above mentioned movies) for reasons I can't explain. And I like playing survival/horror games at nite, in the dark, in full surround sound. I believe the reason is due to the fact I get to react how I want. I know I'm in a horror story and react accordingly. From Silent Hill to Condemned I've enjoyed and dreaded every minute. Movies are different due to their passive nature. Maybe puting horror in a sci-fi setting forces a certain amount of plot and character work that elevates the movie above the usual horror plot. My biggest problem with horror is I don't identify with the characters and I'd like to think that in the same situation I'd react differently and survive the encounter (sorry Freddy and Jason). I may not identify with the game characters, but it is still me playing, not him/her. In fact, once you realize you're in a horror story (examine the situation like the movie "Stranger Than Fiction") you should immediatly go into survival mode. In sci-fi/horror I think characters act a bit more realistic, even given the setting. Look at the Colonial Marines from Aliens, they were far more human and realistic than they could have been. One of those things movie geeks ought to know are the names of at least some of the Marines. This made easier by well crafted characters by James Cameron.

Alright, I opened it up. What should geeks get out of Aliens? Why is Aliens a geek movie? The movie is well paced, even the extended directors cut, and it takes place in the future. Everyone wants to know what the future looks like, right? So the movie takes us slowly through Earth's space station Ripley doesn't even recognize, the Colonial Marines personal starship Sulaco and all their awesome gear and weapons, and many, many scenes detailing the "Shake & Bake" colony of LV-426. All this careful prep lets the characters develop enough, and we learn a bit about them. Other than Ripley there is Newt, Burke, Hicks, Hudson, Apone, Drake, Vazquez, Bishop, Frost, Ferro, Wierzbowski, Spunkmeyer, Dietrich, Crowe, and Gorman. Lots and lots of aliens on screen this time with my favorite piece of hardware, the gun camera turrets (which come in handy in Half-Life 2), in one of the most intense scenes of the movie. Aliens provides many great terms and quotes: "Xenomorph"; "Power Loader"; "Game Over, Man"; "What are we supposed to use, harsh language"; "Nuke it from orbit, it's the only way to be sure."; "They mostly come out at night, mostly"; "This colony has a substantial dollar value"; "Get away from her, you bitch!"; "Hey, Vazquez, anyone ever mistake you for a man?" These are mostly dredged from my memory so I might have mashed the quote but you get the idea. The end scene with the Queen on the Sulaco is so good Nintendo 64 borrowed the scene for a level in Conker's Bad Fur Day (they also used the Matrix lobby scene too).

Tonight I begin the final leg of Half-Life 2 with Episode 2. This carries on the tradition of excellent gameplay started in HL2, and it still seems fresh. I don't know how Valve does it. One of the most tempting achievements, worth 20 points (a lot on this game of 99 achievements), requires me to kill 333 larvae of an alien insectoid called a Sand Lion. They look like "The Bugs" from Starship Troopers, and die with the same satisfaction. I even ran around in thier hive, which also looks "Bug" inspired, from the Roughnecks TV show. What kind of number is 333. It's not a round number like 300 or 50. How the hell am I supposed to find 333. I can find 50 things in a game, but not even a Final Fantasy game has you looking for 333 anything. Arrrgh. I once had to find 76 pieces of something for a Final Fantasy game on GameBoy, then it turned out that there is one more I didn't know about right after I lost them all. That's when god stepped in and I had to fight him and some angels or something. It was a really wierd FF game. I kicked his ass though, and still 76 is 257 less than 333. There are so many larva in some areas I squished them by accident by stepping on them. When you kill one a little green pellet "poops" out and gives a little health back. I can't wait to see the guide for all 333 larvae. GTA doesn't even have a combined item location game of over 300. Yeesh. I missed my mark by six (6) larvae. You know, that's still nearly geneocide of their species (since I'm shooting and the adults, anyway). Doesn't that count for something?

Tomorrow night begins a new 6-part series on Mars, and I'm looking forward to it. If there is an ounce of an Astronomy geek in you I recommend the show, even if it just a primer on the history of Mars Exploration. It's so close and yet so far away, and everytime one of our Mars Rovers, Spirit or Opportunity, send a new picture home, Mars seems so much closer.

I hope to figure out how to post pictures soon, and then these blogs will come alive. Once I figure it out I'll post a picture of the new Yoda stamps that just came out, which I intend to frame and mount somewhere. I told you I'll buy anything Star Wars. You can click here for a picture, though. That's all I got tonight. EmpTass reminded me of the second Star Wars starship collectible game that you build out of cardboard (like the Pirates game) but I haven't found it yet. When I do I'll try it out. See you next broadcast.